Since the launch of the iPhone 15 Pro with the A17 Pro chip, Apple’s first chipset featuring hardware-accelerated ray-tracing, the company has been striving to attract major game developers to iOS. Notable AAA titles such as Resident Evil Village and Assassin’s Creed Mirage are now available on the App Store. However, a recent report suggests that these games have not gained significant popularity among iPhone and iPad users.
Lower Demand for AAA Games on Mobile Devices
- Report Highlights Decline in Interest: According to a report by Appfigures (via MobileGamer.biz), the demand for AAA games on mobile devices is significantly lower than expected. The report characterizes iOS games as “commercial failures” and suggests that Apple may have compensated companies like Ubisoft and Capcom to port their titles to the iPhone to demonstrate the capabilities of their latest hardware.
- Assassin’s Creed Mirage Performance: Data from Appfigures shows that Assassin’s Creed Mirage has been downloaded over 123,000 times since its launch in early June. However, fewer than 3,000 users have paid $49.99 to unlock the full game. The report highlights that daily downloads have already declined to an average of under 3,000, a sharp contrast to free-to-play mobile games.
- Comparison with Mobile-Designed Games: In comparison, Assassin’s Creed Rebellion, a game specifically designed for mobile, achieved nearly 2 million downloads in the same period and generated 612% more revenue than Assassin’s Creed Mirage.